Tag: <span>gamification</span>

For some kids, the thought of an educational toy or game is an instant turnoff. In these cases, making learning fun can be very similar to trying to get children to eat vegetables. Sometimes it requires some creativity and cunning by a parent or teacher to make a positive choice palatable.

Thankfully, innovators and toy-makers have answered the call. There is an increasing number of creative products designed to make learning not only happen, but enjoyable. Here are a few of the best…

@SoperWritings

CertificationMap.com

Video games are continuing to grow as a mainstream form of entertainment. Whether it’s tapping away on a smartphone or mashing the buttons on a controller, kids (…and adults) are increasingly turning to interactive entertainment over more passive activities like watching TV or movies.

Along with this rise comes the recurring complaints about the negative impacts video games are having on our society: a lack of social skills, overexposure to violent and mature themes, addictive obsession, general lethargy.

While these arguments certainly hold water in certain contexts, at their root they tend to blame video games for larger underlying issues.

The fact of the matter is that video games are not the enemy. In actuality, video games can be the catalyst for meaningful growth and relationship building. When it comes to video games (as with most things in life) moderation and personal accountability are key.

@SoperWritings

Video games are at the center of the gamification of education. While this movement to make learning more engrossing and engaging for a new generation focuses on changes away from…

Knowledge Roundtable

Knowledge Roundtable